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Location-based virtual reality is increasing its footprint in the U.S.
2018-05-27T02:08:19Z - Jonathan Shieber / TechCrunch
For Survios and other companies that have placed multi-million dollar bets on the viability of virtual reality, the move to location-based gaming isn’t a matter of choice. With virtual reality arcades like Survios’ in Torrance operating on one level and more highly immersive experiences like The Void and Baobab Studios operating on another. It’s one reason why companies like Cinemark have announced that they’re working with The Void and other immersive, location-based virtual reality companies to create experiences in their theaters. In this, Asia leads the way with virtual reality outposts like the Viveland theme park in China. Standalone virtual reality headsets are expected to push the market to 7.6 million units sold by the end of 2018, according to Canalys.

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